Doc Rivers Coaching U Basketball Coaching Clinic Notes

Doc Rivers Coaching U 2010 Basketball Coaching Clinic Notes

 

Doc Rivers has been the head coach for the Boston Celtics since 2004, and as the Celtics coach, he has one NBA Finals championship. He is a great X and O’s coach as well as a coach that understands his players. These Doc Rivers coaching clinic notes are from when he spoke at the Coaching U clinic in 2010. The basketball coaching clinic notes were taken by coach Larson Perkins who was in attendance. Notes were taken by Larson Perkins.

 

Basketball Coaching Clinic Notes

 

    • Coaches ego: Is it about you or about the team?
    • The little things matter. Example: Celtics won a game against Cleveland on a jump ball.
    • Important little things: Extra pass, closeouts.
    • Build your staff around the team that you want to have: Loyal, hard-working, disciplined.
    • Sets up staff like a football program: offensive coordinator, defensive coordinator.
    • Do you trust the people on your staff?
    • Give them room to do their strengths.
    • You cannot ask players to fill roles unless you let your staff fulfill their roles.
    • Players must buy into your system of play.
    • Have a theme/purpose to the season.
    • Doc took Big 3 on the parade route they would ride for winning the championship. (same route Patriots and Red Socks used)
    • Ask players, “Do you want to win?” Most say yes, but only if it’s comfortable for them.
    • Fight for your system/culture every day.
    • Wants character vs. characters.
    • Eliminate the S’s in your program: Selfish, Stubborn, etc.
    • You cannot let a talented player affect your thinking.
    • Talking to players after the draft: “You only have a number for one day. After that, it is all up to you.”
    • If you steal something from someone, make it your own.
    • Similar to the 4 Up Play used by Coach Daley. Just changed the location of 2 and 3.


  • Runs angle PNR for Rondo. The idea is to get him to beat his defender to the rim since they go under.
  • Try to have 3 shooters on the floor when running PNR.
  • Have multiple actions. 2nd and 3rd picks are better than the first.
  • Don’t pick air. See who you are picking.
  • Pick back half, make them go over the top.
  • Have AFT (After Free Throw) Sets. Try to score in the first 6 seconds.
  • First big: Rum straight line to the rim.
  • Transition off missed shot: If big is behind the ball, go pick on the ball.
  • Stress execution on ATO plays.
  • In practice, he gives players the clipboard and lets them draw up plays.
  • Know who takes the ball out during late-game situations.
  • He likes to disguise plays to get into PNR.
  • On PNR: Ball handler must pull it over, pull it over, then turn the corner. You may not score off it, but you create scoring opportunities for teammates.
  • He likes to run DHO for Rondo.
  • Like to run post entry, then kick out and follow into PNR.
  • Suggested running more 1-3 PNR.
  • He likes to run actions early to determine what he wants to run late in a game. (Similar to scripting plays).
  • Shoulder to shoulder double ball screen. Can get into from a variety of sets/actions. Use same rules as usual ( Shooter pops, non-shooter sprints to rim).
  • Staggered PNR action.
  • It can run as a half-court set or off a SOB. On stagger, 3 curls, then 2 pops off 5’s pin down.
  • The best player must be coachable. Must be able to have a relationship with them.
  • KG: Would not come out of practice. Doc had to make him sit in order to rest him.

Overtime Session

  • Success leaves footprints.
  • Seek wisdom from those who came before you.
  • Put defense in first.
  • Set standards before the first practice.
  • The first message you send out needs to be important.
  • Which players do you forget when you are putting together your practice plan? That tells you something.
  • Idea: On game schedule, put your team vs. your team.
  • The biggest opponent is yourself.
  • The enemy cannot be in your own locker room.
  • Must deal with the truth. What they need to hear.
  • Give them hope, not hype.
  • 3 Fights Teams Face.
  • Division from within.
  • Competition you face.
  • Outside influences (friends, parents, etc.).
  • Captains/Mini-Captains: Who are the players following?
  • Watch out for the complainers. Best recruiters to get more players on their side.
  • You can modify behavior, but you cannot rehabilitate character.
  • Assistant Coaches.
    • You have to bring energy/enthusiasm.
    • Get players off the fence, work hard.
    • Add value.
    • Enforce the culture, confront the players who are not following the core values.
    • Positive body language.
    • Be ready to speak when the coach needs you.
    • It’s not your team; it is the head coaches.
    • Emotion vs. Evaluation.
    • Give solutions to the problems you see.
    • Read your head coach.

 

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